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Sundry items such as shields or rings of protection, on the other hand, simply say that you add whatever number to your Armour Class.įormulas for calculating AC do not stack. Generally, features granted by your race or class (such as Unarmoured Defence or natural armour) will give you a formula, as will the kind of armour your wear. The first kind is not so much a bonus as it is a formula to calculate your Armour Class, and the other kind is a flat AC bonus that you can apply to any formula you have used to calculate your AC. The first and foremost thing that you have to remember about Armour Class is that there are two kinds of Armour Class bonuses in 5th edition. How Can You Increase Your Attack Bonus?īesides increasing your Attack Bonus by increasing your primary stat and leveling up to gain a higher proficiency bonus, there are other ways to increase your Attack Bonus.Sponsored There Are Two Kinds of AC Bonuses They may have different casting stats, so it’s always advisable to double-check and note which spells use other stats. This also applies to spells gained from feats and races. Firebolt is a Wizard spell it uses the PC’s Int as the spellcasting mod, but Shocking Grasp will use Cha because it is a Sorcerer spell. This is straightforward for single classed spell casters, but if you are a multiclassed spellcaster (and those classes use different spellcasting stats), you need to know which stat the spell you are casting uses.įor example, a Wizard has the Firebolt cantrip and then takes a one level dip in Sorcerer and chooses Shocking Grasp. The ability score that you use for your spellcasting modifier is dependent on where the spell you are casting came from.
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Dmg 5e do you add dex mod#
Spellcasting Mod + Proficiency = Spell Attack Bonus Spell attacks are more straightforward than their weapon counterparts, as you’re always proficient in a spell you are casting: The Shillelagh cantrip is also an exception to these general rules. Note: Some class features allow you to use alternative stats for weapon attacks these include the Monk’s Martial Arts, the Hexblade Warlock patron’s Hex Warrior, and the Battle Smith Artificer’s Battle Ready. A Fighter making a melee attack with a longsword would use the following to determine their Attack Bonus:Ī Ranger making a ranged attack with a longbow would use the following to determine their Attack Bonus: If you are proficient with the weapon you are using, you add your proficiency bonus to your ability score mod. For example, a handaxe will use Str when thrown, but a dagger can use either Str or Dex because a dagger is a Finesse weapon. If you’re attacking with a thrown weapon, you use the same modifier as you would to make a melee attack. Ranged weapon attacks will use your Dex modifier. Melee weapon attacks will use your Str modifier, and you may instead use your Dex modifier if you’re using a weapon with the Finesse property. So how do you assess your Attack Bonus (AB)? Weapon Attacks When you make an attack in Dungeons & Dragons 5E, you roll a D20, adding your Attack Bonus (AB) to determine the total.